Hey man,while it's indescribable interesting to follow you up on your KPI updates it would make you a real pioneer if you would talk about HOW you promote your games in detail to make such a revenue. Don't get me wrong. I really like your games. I like the design and the decisions you made while youe games evolves. But as you mentioned earlier, you have the plan because monetizing games were part of your everyday job. Ordinary indie devs don't have that knowledge. Would be cool if you share.
Hey man,while it's indescribable interesting to follow you up on your KPI updates it would make you a real pioneer if you would talk about HOW you promote your games in detail to make such a revenue. Don't get me wrong. I really like your games. I like the design and the decisions you made while youe games evolves. But as you mentioned earlier, you have the plan because monetizing games were part of your everyday job. Ordinary indie devs don't have that knowledge. Would be cool if you share.
That’s good feedback. I will write a few posts on what exactly I have done going forward.