Chris Benjaminsen · Entrepreneur, Developer, Workaholic.

Ready to distribute Hex FRVR

4 October 2015 #distribution #devlog #indiegame #hexfrvr #indie

With Hex FRVR now live on both Android and iOS it’s time to start distributing the game. Differently from the release of Solitaire FRVR where I did distribution and marketing continuously, I elected to hold off distributing Hex until all platforms where live.

The hope is that using my experience from Solitaire FRVR and stacking the distribution, there is a small chance that I will be able to push the game into a few top lists. Time will tell, and this will be fun!

Here is a quick view of Hex FRVR as it looks today. 

The game is showing some natural growth, but is idling below 300 daily active users. The growth on Android is a result of me jumping the gun and posting two reddit threads in android subreddits when the android version went live.

Going to be really interesting to see if I actually learned anything from the Release of Solitaire FRVR.